About VEX Robotics
VEX, or more specifically, the VEX Robotics Competition (VRC) is a robotics program that creates annual game-based engineering challenges targeted towards students from elementary (VIQC) through University (VEXU).
As a subset of Innovation First International, its ultimate goal is to offer a wide range of students the opportunity to thrive in enriching STEM environments while enjoying the rewards of innovation, creativity, and problem-solving. Every May, the GDC releases a new and unique game, and teams then must brainstorm, design, build, and program robots to overcome both the offensive and defensive challenges the game presents.
With over 20,000 teams competing in over 40 countries, VEX Robotics has grown tremendously since its inception in 2007.
Dulaney VEX Robotics began competing during the 2009-2010 season Clean Sweep. Since then we have hosted over 10 VEX Robotics competitions, with participating teams coming from all over the Mid-Atlantic Area.
2026-2027 VRC Game: Override
VEX V5 Robotics Competition Override is played on a 12’ x 12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one minute and forty-five second Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by stacking Pins and Cups on Goals, setting Toggles to your Alliance color, and ending the Match with your Robot in the contested Midfield.
More information about the game is located here
2025-2026 VRC Game: Push Back
VEX Robotics Competition Push Back is played on a 12’x12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one-minute and forty-five-second Driver Controlled Period.
The game requires teams to score blocks in goals, control zones within goals, and park in defined zones at the end of the Match.
Official game manual can be located here
Push Back Recap
1x State Excellence Award
1x State Champion
1x State Skills Champion
1x State Finalist
1x State Innovate Award
2x Excellence Award
2x Tournament Champion
2x Tournament Finalist
2024-2025 VRC Game: High Stakes
VEX Robotics Competition High Stakes is played on a 12’x12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one-minute and forty-five-second Driver Controlled Period.
The game requires teams to score plastic rings by placing them on stakes located on the field in the form of neutral hexagonal mobile goals, on the wall, on each alliance’s side, or a high stake. Robots may also climb the ladder on any side to earn more points.
Official game manual can be located here
High Stakes Recap
6x Tournament Champion
1x State Champion
1x Build Award
1x Skills Champion
1x Skills 2nd place
1x Judges Award
1x Innovate Award
1x Amaze Award
2023-2024 VRC Game: Over Under
VEX Robotics Competition Spin Up is played on a 12’x12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one-minute and forty-five-second Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by Scoring Rings, moving Mobile Goals to Alliance Zones, and by Elevating on Platforms at the end of a Match.
Official game manual can be located here
Over Under Recap
10x Tournament Champion
4x Tournament Finalist
1x Build Award
1x Skills Champion
1x Skills 2nd place
1x Judges Award
2022-2023 VRC Game: Spin Up
VEX Robotics Competition Spin Up is played on a 12’x12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one-minute and forty-five-second Driver Controlled Period.
Similar to Disc Golf, the object of the game is to attain a higher score than the opposing alliance by scoring Discs in your Alliance Goal, manipulating Rollers to display your color, and expanding to cover as many Tiles as possible during Endgame.
For more information, visit VEX’s official site here.
Spin Up Recap
6x Excellence
6x Tournament Champion
4x Tournament Finalist
7x Design Award
5x Skills Champions
1x Amaze
2021-2022 VRC Game: Tipping Point
VEX Robotics Competition Tipping Point is played on a 12’x12’ square field configured as seen above. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen-second Autonomous Period, followed by a one-minute and forty-five-second Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by Scoring Rings, moving Mobile Goals to Alliance Zones, and by Elevating on Platforms at the end of a Match.
Dulaney VEX This Year:
47 Members
6 Teams
Endless Innovation
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